Updates

20.10.2024
  • Added new mission (Path to Chesed)
  • First mission now called "Defeat Thugs"
  • Scenario system
  • Jump
  • Toon renderer
  • Started using Lit shaders instead of Unlit
  • Custom lighting
  • Support for additional lights
  • Started using R channel on mask map
  • Changed drink machine model
  • Changed icon for red drink machine
  • Added green drink machine
  • Added gashapon with buffs
  • Fixed aiming sensitivity for some characters
  • Minor changes to tree burning effects
  • Changed camera position
  • Changing health bars and points bar
  • Added hair highlights
  • Minor changes to the first mission map
  • The total number of stars is now displayed in the main menu
  • Changed Neru's footstep sound
  • Upscale some effects textures
26.05.2024
  • Added Koyuki(MG) and Megu(FT).
  • Needed completions for Neru reduced to 2.
  • Changed character selection menu.
  • Changed Neru footstep sound.
  • Updated character shaders.
  • Updated enviroment shaders.
  • Minor map changes.
  • Fixed shot direction out of aim mode.
  • Fixed Chise bug with critical damage.
  • Fixed Mari's reload animation (second try) and animate her weapon accessory.
  • Changed camera positioning.
  • Red color for critical hit spark.
  • Upscaled some textures for effects.
  • Burning bushes and trees (they deal damage).
28.04.2024
  • Added Neru(SMG)
  • Started using Addressables
  • Render switched to URP
  • Fixed Mari's reload animation
  • Halo animation
  • Fixed camera for better aiming
  • Correction of projectile and muzzle effects
  • Correction of smoke effects
07.04.2024
  • Added Midori(SR) and Mari(HG)
  • Fixed problem with aiming and shooting from cover
  • Fixed trigger for last group of enemies